User talk:PikkaWiki

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(Replacing page with 'Statistic changes/fixes: * Increased running costs on the Britannia and Boeing 727.')
 
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Additions:
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Statistic changes/fixes:
* Added Lockheed L100 Hercules
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* Increased running costs on the Britannia and Boeing 727.
 
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Statistic changes:
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* Variable running costs implemented.  Aircraft are now cheaper to run when on the ground and when fitted to cargo and flying empty, and more expensive when taking off or broken down.
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:* Running cost base doubled.
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* aircraft with generational graphics (737, 747 and DC-10) now have variable purchase cost, running cost and pax capacity.  (Note that capacity changes on purchase are not supported in either game yet).
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* 737, 747, Dash-8, and ATR no longer expire.  Increased model life on DC-3 and DC-10.
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* balance tweak: decrease in cargo/mail capacity of large aircraft.
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* balance tweak: increase in purchase price of large aircraft.
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* balance tweak: decrease in running cost of smaller/slower aircraft and helicopters.
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Cargo changes:
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* Airship, DC-3, Stratocruiser, L-188, RJ, and 747 can now carry all cargos.
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:* Added cargo liveries for the DC-3, Stratocruiser, L-188 and RJ.
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Loading changes:
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* Disabled the optional aircraft (BAC 1-11, F100, ATR-72 and A340) in OTTD if multiple engine sets are allowed.  OTTD users will get a new addon grf containing the extra aircraft.
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* Added a check for conflicting grfs (planeset) if multiple engine sets are allowed, and a parameter to disable the check.
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<pre>
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// ============ diesel engine running cost subroutine (action 2 98)
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  475 * 11 02 00 80 81 7D 01 00 FF 00 00 80 // return base value
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  476 * 20 02 00 81 81 7D 01 20 FF \2u/ 1A 20 \b10 \2+ 7D 01 00 FF 00 00 80 // return base value +10%
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  477 * 19 02 00 82 81 7D 01 20 FF \2u/ 1A 20 \b03 \2* 1A 00 \b02 00 00 80 // return base value -33%
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  478 * 15 02 00 83 81 7D 01 20 FF \2u/ 1A 00 \b02 00 00 80 // return base value -50%
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  479 * 15 02 00 84 81 7D 01 20 FF \2u/ 1A 00 \b03 00 00 80 // return base value -66%
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  480 * 15 02 00 85 81 7D 01 20 FF \2u/ 1A 00 \b04 00 00 80 // return base value -75%
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// bonuses:
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  // running (+10% for running hard, -33% for running idle, -66% when stationary)
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  481 * 18 02 00 97 82 98 20 FF \2- B4 00 FF 01
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82 00 00 0C //running idle
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81 00  // running hard
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  482 * 14 02 00 97 82 B4 00 FF 01 97 00 02 FF 84 00 // stationary
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  483 * 17 02 00 97 86 90 00 FF FF 01 97 00 00 00 00 00 84 00 // at signal/station/depot?
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  // running -25% = (0 for running hard, -50% for running idle, -66% when stationary)
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  484 * 18 02 00 96 82 98 20 FF \2- B4 00 FF 01
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83 00 00 0C //running idle
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80 00  // running hard
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  485 * 14 02 00 96 82 B4 00 FF 01 96 00 02 FF 84 00 // stationary
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  486 * 17 02 00 96 86 90 00 FF FF 01 96 00 00 00 00 00 84 00 // at signal/station/depot?
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// running - 50% = (-33% for running hard, -66% for running idle, -75% when stationary)
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  487 * 18 02 00 95 82 98 20 FF \2- B4 00 FF 01
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84 00 00 0C //running idle
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82 00  // running hard
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  488 * 14 02 00 95 82 B4 00 FF 01 95 00 02 FF 85 00 // stationary
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  489 * 17 02 00 95 86 90 00 FF FF 01 95 00 00 00 00 00 85 00 // at signal/station/depot?
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// position (-25% for 1, -50% for > 1)
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  490 * 18 02 00 97 81 40 00 FF 02 97 00 00 00 96 00 01 01 95 00
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// base calculations:
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// add the base, max 220, resave to 7D 01
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  491 * 27 02 00 97 81 1C 20 FF \2+ 7D 01 20 FF \2u< 1A 20 \b220 \2s 1A 00 \b01 01 97 00 00 00 97 00
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//  add age of loco\2
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  492 * 26 02 00 97 85 C0 60 FF FF 00 00 \w730 \2+ 1C 00 FF FF 01 97 00 00 00 00 00 97 00
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// add 1 per 2 years after 1970 up to max 30
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  493 * 20 02 00 98 81 01 60 FF CE 02 \2u< 1A 00 \b30 01 97 00 00 00 97 00
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  494 * 14 02 00 97 81 1A 00 00 01 97 00 00 00 97 00 // set 1C to 0
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  495 * 14 02 00 98 81 01 00 FF 01 97 00 00 \b50 98 00
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// the base loco running cost is stored in 7D 01.
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// =========== end of diesel engine running cost subroutine
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// F unit 08
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  // Livery 1
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1796 * 4 01 00 04 08
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<sprites>
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1829 * 9 02 00 AA 01 01 00 00 00 00
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1830 * 9 02 00 BB 01 01 01 00 01 00
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1831 * 9 02 00 1A 01 01 02 00 02 00
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1832 * 9 02 00 1B 01 01 03 00 03 00
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  // Livery 2
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1833 * 4 01 00 04 08
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<sprites>
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1866 * 9 02 00 2A 01 01 00 00 00 00
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1867 * 9 02 00 2B 01 01 01 00 01 00
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1868 * 9 02 00 3A 01 01 02 00 02 00
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1869 * 9 02 00 3B 01 01 03 00 03 00
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  // Livery 3
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1870 * 4 01 00 04 08
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<sprites>
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1903 * 9 02 00 4A 01 01 00 00 00 00
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1904 * 9 02 00 4B 01 01 01 00 01 00
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1905 * 9 02 00 5A 01 01 02 00 02 00
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1906 * 9 02 00 5B 01 01 03 00 03 00
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// recolour passenger warbonnet
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1907 * 17 02 00 84 85 7F 0A 20 FF FF \2+ 1C 04 FF FF 00 00 80
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1908 * 14 02 00 84 81 43 18 F0 01 84 00 00 00 84 00 // get the player 2cc colour
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1909 * 14 02 00 84 82 42 00 01 01 84 00 01 01 00 C0 // pax?
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1910 * 14 02 00 84 81 47 00 FF 01 00 C0 FF FF 84 00 // buy menu?
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1911 * 14 02 00 4A 81 0C 00 FF 01 84 00 2D 2D 4A 00
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1912 * 14 02 00 4B 81 0C 00 FF 01 84 00 2D 2D 4B 00
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1913 * 14 02 00 5A 81 0C 00 FF 01 84 00 2D 2D 5A 00
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1914 * 14 02 00 5B 81 0C 00 FF 01 84 00 2D 2D 5B 00
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  // Livery 4
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1915 * 4 01 00 04 08
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<sprites>
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1948 * 9 02 00 6A 01 01 00 00 00 00
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1949 * 9 02 00 6B 01 01 01 00 01 00
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1950 * 9 02 00 7A 01 01 02 00 02 00
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1951 * 9 02 00 7B 01 01 03 00 03 00
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1952 * 24 02 00 AA 81 1C 80 FF 00 04 03 2A 00 01 01 4A 00 02 02 6A 00 03 03 AA 00 // livery based on player #
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1953 * 19 02 00 AA 81 43 20 FF \2+ 7F 02 00 FF 01 AA 00 00 00 AA 00 // add para 02 to player #
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1954 * 24 02 00 BB 81 1C 80 FF 00 04 03 2B 00 01 01 4B 00 02 02 6B 00 03 03 BB 00 // livery based on player #
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1955 * 19 02 00 BB 81 43 20 FF \2+ 7F 02 00 FF 01 BB 00 00 00 BB 00 // add para 02 to player #
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1956 * 24 02 00 1A 81 1C 80 FF 00 04 03 3A 00 01 01 5A 00 02 02 7A 00 03 03 1A 00 // livery based on player #
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1957 * 19 02 00 1A 81 43 20 FF \2+ 7F 02 00 FF 01 1A 00 00 00 1A 00 // add para 02 to player #
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1958 * 24 02 00 1B 81 1C 80 FF 00 04 03 3B 00 01 01 5B 00 02 02 7B 00 03 03 1B 00 // livery based on player #
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1959 * 19 02 00 1B 81 43 20 FF \2+ 7F 02 00 FF 01 1B 00 00 00 1B 00 // add para 02 to player #
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// Setup B unit
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// it's in the middle, is it facing backwards?
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1960 * 14 02 00 A0 81 C8 00 FF 01 1B 00 FE FF BB 00
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// it's at the back, is it facing backwards?
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1961 * 14 02 00 A1 81 C8 00 FF 01 1A 00 FE FF BB 00
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// is it at the back of a chain?
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1962 * 14 02 00 A2 81 41 08 FF 01 A1 00 00 00 A0 00
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// it's at the front, is it facing forwards?
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1963 * 14 02 00 A3 81 C8 00 FF 01 AA 00 FD FD 1B 00
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// is it at the front of a chain?
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1964 * 14 02 00 A4 81 41 00 FF 01 A3 00 00 00 A2 00
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          // sounds 4D idle 4E 4F run
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        // run when accelerating, idle when up to speed
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1965 * 18 02 00 05 82 98 20 FF 01 B4 00 FF 01 4E 80 00 0C 4F 80 //running
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1966 * 18 02 00 06 81 10 00 FF 02 05 00 07 07 4D 80 08 08 A4 00 //idling
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1967 * 14 02 00 37 81 0A 04 01 01 06 00 00 00 A4 00 // only fire every second time
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// checks for running sounds:
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1968 * 14 02 00 27 82 CB 00 FF 01 37 00 00 00 A4 00 // not broken down
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1969 * 17 02 00 17 86 B2 00 83 00 01 27 00 00 00 00 00 A4 00 // not in a tunnel or depot
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1970 * 14 02 00 07 81 43 10 FF 01 17 00 00 00 A4 00 // not an AI company
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1971 * 15 02 00 07 81 7F 00 00 FF 01 A4 00 01 01 07 00 // parameter 0 is not 1
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// airhorn callback
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1972 * 18 02 00 B5 81 10 00 FF 02 4A 80 01 01 4C 80 02 02 07 00
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1973 * 14 02 00 A5 81 0C 00 FF 01 B5 00 33 33 A4 00
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//powerrrrrrrr                          v1500        v1750
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1974 * 14 02 00 24 81 C4 00 FF 01 DC 85 00 \b33 D6 86 // vary power based on year built
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// RUNNING COSTS (subroutine 98)=============
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1975 * 11 02 00 21 81 7E 98 00 FF 00 00 80 // gogo gadget subroutine
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  //                                vv
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1976 * 18 02 00 23 81 1A 20 \b44 \2s 1A 00 01 01 21 00 00 00 21 00 // store the running cost
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1977 * 18 02 00 21 81 1A 20 \b48 \2s 1A 00 01 01 21 00 00 00 21 00 // store the running cost
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1978 * 14 02 00 21 81 C4 00 FF 01 // vary basecost based on year built
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23 00 00 \b33
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21 00
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1979 * 18 02 00 21 81 10 00 FF 02 21 00 0D 0D 24 00 0B 0B A5 00
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1980 * 14 02 00 A5 81 0C 00 FF 01 21 00 36 36 A5 00 // cb36
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// buy menu sprites
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1981 * 4 01 00 04 01
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<sprites>
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1986 * 9 02 00 AA 01 01 00 00 00 00
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1987 * 9 02 00 2A 01 01 01 00 01 00
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1988 * 9 02 00 4A 01 01 02 00 02 00
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1989 * 9 02 00 6A 01 01 03 00 03 00
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1990 * 24 02 00 AA 81 1C 80 FF 00 04 03 2A 00 01 01 4A 00 02 02 6A 00 03 03 AA 00 // livery based on player #
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1991 * 19 02 00 AA 81 43 20 FF \2+ 7F 02 00 FF 01 AA 00 00 00 AA 00 // add para 02 to player #
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//buy menu powerrrrrrrr                v1500        v1750
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1992 * 14 02 00 24 81 01 00 FF 01 DC 85 00 \b33 D6 86 // vary power based on year
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  // buy menu running costs
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  // add extra fuel costs                                              vv
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1993 * 20 02 00 21 81 01 60 FF CE 02 \2u< 1A 20 \b30 \2+ 1A 00 \b48 00 00 80
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1994 * 18 02 00 21 81 01 00 FF 02 // vary basecost based on year
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\b44 80  00 \b33
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\b48 80 \b34 \b50
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21 00
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1995 * 18 02 00 21 81 10 00 FF 02 21 00 0D 0D 24 00 0B 0B AA 00
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1996 * 14 02 00 CC 81 0C 00 FF 01 21 00 36 36 AA 00 // cb36
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// REGEARING CYCLE ========== (F unit 08)
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// refit cargo callbacks
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1997 * 42 02 00 20 81 F2 00 FF 08 // texts
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  01 80 01 01
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  02 80 00 02
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  03 80 03 03
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  04 80 04 04
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  05 80 05 05
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  06 80 06 06
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  07 80 07 07
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  08 80 08 08
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  FF FF
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1998 * 42 02 00 22 81 F2 00 FF 08 // cb36 max speed
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  58 80 01 01
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  68 80 00 02
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  72 80 03 03
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  7C 80 04 04
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  85 80 05 05
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  8F 80 06 06
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  98 80 07 07
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  A3 80 08 08
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  AA 00
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1999 * 42 02 00 23 81 F2 00 FF 08 // cb36 TE
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  41 80 01 01
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  31 80 00 02
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  2D 80 03 03
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  2A 80 04 04
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  27 80 05 05
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  24 80 06 06
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  22 80 07 07
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  20 80 08 08
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  AA 00
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2000 * 18 02 00 21 81 10 00 FF 02 22 00 09 09 23 00 1F 1F A5 00 // cb36 chains
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2001 * 18 02 00 A5 81 0C 00 FF 02 20 00 19 19 21 00 36 36 A5 00
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        // add text callback
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2002 * 14 02 00 FA 81 0C 00 FF 01 A1 FF 23 23 CC 00
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2003 * 10 03 00 01 08 01 FF FA 00 A5 00
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2004 * 25 04 00 7F 01 08 "EMD F-Unit (Diesel)" 00
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// 12 FD : 00 introdate 02 reliability 03 vlife 04 mdllife : 05 train 06 arctic
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2005 * 20 00 00 07 01 08 12 FD 00 CF 25 02 14 03 19 04 33 05 00 06 07
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// 08 paxloco 0D runfac 0E runbase 17 cost 19 type
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2006 * 18 00 00 05 01 08 08 00 0D \b44 0E 30 4C 00 00 17 15 19 08
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// 09 spd*1.6 16 weight 0B power 1F TE
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2007 * 15 00 00 04 01 08 09 68 00 16 68 0B DC 05 1F 31
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2008 * 15 00 00 05 01 08 13 00 14 01 15 1E 27 02 21 01
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2009 * 20 00 00 05 01 08 1E E0 28 00 80 29 00 00 1D 00 00 00 00 1C 00</pre>
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Latest revision as of 09:27, 27 April 2009

Statistic changes/fixes:

  • Increased running costs on the Britannia and Boeing 727.
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